A downloadable asset pack

Each flower and weed tiles are 16x16. Each flower animation has four frames. You can change the speed of the animation in your game engine.

If you are using Unity 2D:

The sprite mode should be set to multiple. There should be 16 pixels per unit, set the filter to  Point(no filter), and set the compression to none. Lastly, slice each tile to 16x16 in the sprite editor.

Download

Download
Animated Flowers and Weed.png 426 bytes

Install instructions

If you are using Unity 2D:

The sprite mode should be set to multiple. There should be 16 pixels per unit, set the filter to  Point(no filter), and set the compression to none. Lastly, slice each tile to 16x16 in the sprite editor.

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